“Reflecting the diversity of the agenda, we are thankful for the support of our advisory board. The board is integral to the development and execution of Design Thinking, supporting the strategic positioning of the brand and advising to the content and participants that matter most. Hear from some of the greatest minds in Design Thinking as they shed a light on its mysteries and separate fact from fiction.”
“The world of IoT and connected devices is expanding rapidly. We all carry super computers in our pockets and interact with everything from home automation, cars, consumer electronics, and healthcare devices.”
“In this complex hardware + software environment the product development cycle can be tricky. For example, you can’t just follow agile software practices by the book when you’re building a connected pace maker. So how do we approach product development when the stakes are high and the moving parts are many? During this discussion we’ll be tackling topics such as:”
“How do you roadmap a product which includes both hardware and software components? How does agile development fit in? How does the regulatory landscape affect how we approach development and iteration? How do you build teams around these integrated products? And how do you keep them in sync and working together?”
I’d first like to thank the team at DevMynd for their kind invitation. I am looking forward to joining the panel discussion in Chicago this coming Thursday, February 22. In the meantime, I will welcome any comments and insights as I gear up for this discussion.
I’m working on outlining some of the myths, dilemmas and trade-offs that I have encounter as an Industrial Designer and in Product Management.
From a design perspective, there are two topics worth looking at: Design Thinking as a Human-Centered methodology and its outcomes in terms of: (a) utility, (b) usability, (c) consumability, (d) affectivity and (e) the composite and differential value of the resulting digital experiences that involve software and hardware.
This “new brave world” equips us with the freedom to explore new form factors, cognitive models and, most impoartantly, the development human x technology networks. Some of the specifics come down to design semantics re-defining HMS, Human-Machine-Systems, in the context of multi-modal user interfaces and innovative interactions where Machine Learning and new visualization paradigms happen to surface.
From a Product Management viewpoint, there is a need for also pondering about how to best leverage Design Thinking beyond Industrial Design and Software Development to talkle product and service strategy. Here my focus gravitates toward addressing: (a) success factors and (b) limiting factors under control, as well as (d) other determining factors beyond our area of influence that can impact the difussion of innovations either possitively or negatively. Moreover, I like to couple business model innovation with behavioral economics and information network effects.
This construct really boils down to capturing the essence behind (e) stakeholders’ acceptance criteria and (f) the users’ engagement, adoption and growth rates. This means defining capability and maturity levels and how to best factor for the fact that they adapt and evolve over time. Obviously, this leads to taking a close look at how to best intersect Lean and Agile practies, but not only, so that we can lead and navigate constantly changing environments in “digital time.”
Let’s get down to a more tactical level: end-to-end system design entails a mix of loosely and tightly coupled elements, and a platform approach to operate at speed, scale and wider scope that what black boxes can match. A reality check unveils a hybrid world where decisions on capacity and performance levels, as well as serviceability and dependency levels drive decisions toward optimizing for distributed systems and, therefore, the rising value of end-to-end solutions vs. point solutions only.
In that context, inter-disciplinary teams involving creative technologists and domain experts make our organizations effectively diverse, smarter and innovative. Otherwise, self-defeating arrogance, conflicting silos and technical myopia can make pre-production and production be costlier by promoting unncessary friction and getting everyone to work harder and harder rather than smarter. Typically, that negates productivity, forces a number corrective actions, and significantly shifts and/or downsizex sought after results.
The beauty of the Studio’s human-experience-centered practice is a healthy obssession for delivering “meaning.” The definition of “meaningful outcomes” (rather than churning outputs) makes these organizations behave based on value and impact. We strive to foster not just customer satisfaction and net promoter scores, but measurable customer delight and network effects (superior and service-level performance indicators) which, in turn, set and streamline technical requirements.
Long story short, the Studio’s mindset (critical thinking / wonder & discovery / problem solving) and workstyle (collaborative / experiential / iterative / adaptive) help explain why creative technologysts are instrumental and serial innovation engines for the digital age.
Footnote: the term “team of creative technologysts” was first coined by Nokia Bell Labs back in the 1940s to single out the differentiated value of inter-disciplinary undertakings. In the late forties, Bell Labs’ Clauded Shannon pioneered Information Theory and John Karlin set up the first Human Factors Engineering in industry. That HFE team was formed by a pyschologist, a statistician (the father of quality control visualization,) an engineer, and a physicist.
“Argyle Executive Forum is bringing together senior digital & IT executives from a variety of industry verticals for our biannual CIO Chicago Forum. Throughout a full day of content and networking, we will focus on the most pressing issues facing IT executives with regards to leading the business through digital transformation, with an agenda geared specifically towards Chief Information officers, Chief Data Officers, Chief Digital Officers, as well as Data/ Analytics/MIS VPs, Directors, and Architects in a leading role.
It is worth noticing that this event featured partners who we work with such as HP Enterprise, Thought Leader Sponsor, and IBM, Breakout Session Sponsor.
That talks to the criticality of collaborative undertakings as Digital Transformation becomes a pressing objective across industries, academia, public service and government sectors.
What follows is my notes and personal insights. While all the sessions and discussions were quite relevant, I would like to highlight the opening keynote, which set the tone and narrative of the event.
James P. MacLennan, SVP & CIO at IDEX, discussed “The Five Components of a Great Digital Strategy,” which addressed the fact that “Design Thinking”, “Human Factors” and a collaborative culture involving interdisciplinary workstyles and “Great Teams” have become of the essence.
Moreover, he stated that “a Digital Business” will only succeed when it understands hot to connect with people.” The “human element” and, therefore, “people centered” strategies turn out to be critical success factors.
I would like to add that this entails engineering a continuum of (a) stakeholders, who are all human personas by definition, and to do so across (b) UX (user experience) and CX (customer experience) domains.
This job takes (c) a holistic understanding of customer facing (front end) and resource facing (back end) elements forming a coherent end-to-end system. Otherwise, operational fragmentation will take a toll and will deny the intended DX benefits.
James’ presentation displayed the convoluted UI (user interface) shown in this picture to illustrate the paradox of well intended yet counterproductive implementations that negate transformation initiatives.
Here is another valuable insight coming out of Argyle’s Executive Forum: information technologies (IT) and tech and processes for operations cannot longer be worlds apart, which demands superb cross-functional teamwork.
Cognitive overload, deficient information architecture, and poor usability translates into: human error, risk aversion, costly budget overruns, missing or deviating from goals, so on and so forth.
Any and all of these issues combined can be silently impacting quality or, simply, just lowering the bar for a business to get through noisy and cluttered operational environments. That is hardly the stuff that operational excellence calls for.
Obviously, in the context of CX, customer satisfaction becomes harder and harder to attain and, more specifically, to get that effectively done in a consistent fashion.
Predictability and consistency are key objectives for any Quality Management program. If that scenario alone wasn’t troublesome enough, Customer Delight (rather than just satisfying agreed upon requirements) is Design Thinking’s ultimate performance indicator, which commands a premium clearly beyond reach under those circumstances.
Quality management wise, “satisfaction” is the fulfilment of expected specifications while “delight” is about great pleasure, or great satisfaction if you will. “Satisfaction” can be rationalized and is the acceptance ticket to be in business. “Delight” accounts for human affects (emotions) and is a powerful source of differentiation. Those who think that’s just about splitting hairs should take a pause and think twice because DX is set to enable game changing experiences on all counts and fronts.
Thoughtout the forum and session after session, Jim’s “Design for Humans” principle gained more and more critical mass as presenters and panelists discussed the reasons why we should be mindful of the user journey and how to best improve all touch points along the way.
In one of the panel discussions this became even more evident when the question on aligning people, processes and technologies pointed to difficult prioritization exercises. Note that there was immediate consensus on the need for putting people first and humanizing technology and processes by applying Design Thinking, a human centered methodology that is corner stone to the job of creative technologists.
That means projects that are driven by clear missions and specific experiential outcomes and lifecycles (Goal Directed Design) rather than just an I/O approach. It also means rapid experience prototyping and A/B multivariate testing to explore possibilities since Design Thinking is a serial innovation engine.
Chicago’s NPR station aired a rerun of “The Power of Design” this past weekend. The discussion was centered on “How Can We Design For A Better Experience.”
By the way, TED’s acronym actually stands for the convergence of Technology, Entertainment and… Design.
Interview with Tony Fadell, one of the main designers of the iPod (Apple) and founder of Nest (Google).
“Design begins by also noticing all those little problems that many ignore (…) we we though our lives accepting these design flaws that actually don’t improve our lives.”
“Steve Jobs challenged us to see our products through the eyes of the customer, the new customer, the one that has fears and possible frustrations, and hopes and exhilaration that the new technology can work straight away for them. He called it “staying beginners” and wanted to make sure that we focused on those tiny little details to make things work faster and seamless for the new customers.”
“There is this positive emotional momentum that builds on itself at each step of the process (…) when you hit a brick wall you loose all the momentum (…) and though away an entire great experience.”
“There are to halves to design, just as there are two halves to your brain, the emotional part and the rational part. If you want people to truly adopt your product it has to have an emotional component, something that grabs you (…) that unlocks your curiosity, it also needs to rationally work (…) because people see value beyond the sexiness.”
Interview with Joe Gebbia, Airbnb cofounder.
“Any time that you see duct tape in the world, that’s a design opportunity (…) it’s an indicator that something is broken, that something did not perform the way it was design to and that there is an opportunity to improve it.”
“Design is the key to (Airbnb) success (…) and as a competitive advantage, design is thing that can separate you (…) the next thing that can differentiate you. All things being equal, two comparable products side by side with the same technical features and components… you will be crazy to choose the one that is harder to use.”
“Airbnb’s design decisions not only made the service easy to use but it helped millions of complete estrangers trust each other (…) and open their homes (…) design is more than the look and feel of something, it is the whole experience.”
“Service Design is big. Being holistic, it includes the researching, envisioning and orchestrating of service experiences that happen over time and across multiple touch points with many stakeholders involved, both frontstage and backstage.”
“At Service Design Week, we seek to strip away any fluff, examining service design methods and processes at their core, and unpack the practical tools and skill-sets, hard and soft, needed for this way of working. Service Design Week will gather service design leaders from various functions and disciplines across all flavors of Service Design. With content for all levels of Service Design maturity, we look forward to drawing both fledging and experienced service designers.”
I am looking forward to joining Service Design Week and I would like to thank Michel DeJager and the team at the International Quality & Productivity Center for their kind invitation. My talk will discuss C3LM, Customer Co-Creation Lifecycle Methodology, in the context of Blended Service Design, which I will take care of defining and demystifying in my talk.
I am proud to share that C3LM is the recipient of a Nokia Innovation Award. My work seeks to interweave a set of known and brand new interdisciplinary practices to best address end-to-end solutions for complex and dynamic environments, also known as soft systems given their organic and morphing nature. And, most importantly, achieving that by optimizing for the delivery of quality experiences while humanizing low and high tech in the process.
Widespread digitalization in our everyday activities is not just far reaching, but is also leading to a renaissance in Human Factors disciplines. The delivery of “effective quality services” with “highly efficient end-to-end solutions” is the reason for being and rationale behind creating C3LM. This new brave world entails Blended Services that intersect Data Science, Automation and Programmability, all orchestrated with Human Centered Design in mind.
My talk will also cover how we can best experience Artificial Intelligence and how to make it transparent to Blended Services. That will be a sneak preview in advance to another talk that I’m giving early next year. In case you have already heard what Elon Musk has to say about AI, let me share that Human Factors Engineering has been revisited and redefined to come to the rescue. More on that when we get to meet at Service Design Week : )
Here is the event’s registration page. See you in Boston : )
Pictures courtesy of Service Design Week.
“The 21st century human factors organization touches so much more than the usability or ergonomics of a product, playing an integral role as the human-centered umbrella connecting the many facets of product and experience design. How is the human factors function creating a fertile environment for the human experience leveraging design thinking and other methodologies?”
Speaking session on April 25. Focus on Human Factors Engineering: Advancing the Human Factors Manifesto through Design Thinking, Agile and Lean. Design Thinking 2017.
In what way do you believe Design Thinking has made the biggest impact in your human factors work at Nokia?
Your question makes me think of a recent conversation with my daughter who is in junior high. She walked me through a school project asking her to pin point and discuss outstanding differences between her day-to-day life and her grandparent’s experiences when they were her same age.
She talked to my parents and diligently outlined a long list of things that we happen to take for granted today: some fairly simple, some quite sophisticated and far reaching… all innovations on their own right at a given point of time. So, I couldn’t help sharing with her samples of work pioneered by Nokia back in 1947 when Bell Labs set up the first Human Factors Engineering department in the American industry.
I must confess that I also conveyed to her the kind of pride that comes from embracing Human Factors as a discipline and belonging to an organization that has made a difference for the past 70 years. I let her know that we measure HFE’s project results based on outcomes that have a positive impact in either our lifestyles and work practices and that I account for both goals set by design and also unexpected effects that surface over time.
We are talking about user friendly systems optimized for ease of use, effortless operability and, first and foremost, for any of us to better interact with each other in context whether we happen to be present in physical, virtual or hybrid environments. We all leverage devices, tools and process at our disposal… which we sometimes modify and adapt or just create new ones. Note that all of this also means fostering our diversity, cultural values and collective well-being.
Nokia’s vision zeroes in on the human possibilities of a broadly connected world, jointly with a path forward that is sustainable and continuously optimized. This entails a firm belief on the value of humanizing a new wave of emerging technologies and the notion of transparent infrastructure that become pervasive and ubiquitous everywhere: 5G, cloud systems and the Internet of Things being some examples.
Human Factors’ multi-disciplinary approach is driven by putting people first and understanding and shaping technology as the means to an end (instead of just expecting users to conform to capricious implementations that show disregard for elegant sophistication and ease of consumability and overall use. Therefore, Design Thinking’s dynamic research approach equips our team with what I call “rigorous plasticity” – this being my flavor of a methodology driving (a) a user centered mindset and (b) a workstyle densely packed with the type of serial ingenuity that makes HFE a source of innovation and differentiation.
Design Thinking is clearly applicable in solving complex problems and catalyzing creative thinking. How do you feel Design Thinking has transformed the overarching human factors engineering organization?
At Nokia’s Lean Ops Program we apply Design Thinking to projects characterized by large scale end-to-end systems integration. We work with leading edge technologies to address network operations in the telecommunications sector, which happen to be among the most complex, distributed and multi-layered systems across industries.
We are conscious of the fact that the source problem statement and point of view that we start a project with might not necessarily be the ones that best solve and deliver breakthrough innovations at the back end.
In essence, multidisciplinary “co-creation” and “early induced pivoting” in the research and ideation processes make Design Thinking’s iterative and adaptive flow a solution driven engine. My experience is that it also creates what’s known as a backlog of “real options” in innovation management, while augmenting development capacity and overall solution quality.
How have you gone about blending design thinking, agile transformation and lean start-up methodologies in your human factors organization? There are certain similarities to each mindset, but how do you resolve discrepancies?
This can be best addressed by means of an example: our team doesn’t focus on Lean Startup’s Minimum Viable Products (MVP) as such since we place the emphasis on the greater value that comes from addressing the whole, this being a conventional Lean principle. Our language embraces the early generation of Minimum Viable Solutions (MVS) instead and in sync with Design Thinking’s holistic approach to an optimum user experience through the solution’s shelf life.
This mindset shift is not just about semantics. Note that it accounts for the sheer size, scale and scope of the end -to-end systems we work with in the Lean Ops program. Moreover, it factors solution lifecycle’s requirements because consumability is expected to evolve over time.
Let’s keep in mind that the high-tech sector is characterized by a rapid succession of technologies and alternative approaches often abound. Add to that the fact that the telecommunications industry is capital intensive and competitiveness relies on sizeable investments in long term projects… and in fast changing markets. Therefore, Design Thinking is of assistance with work on future proofing solutions as we work with end goals in mind, including repurposing and recycling at the solution’s end of viable life.
What value do you believe IQPC’s Design Thinking 2017 will deliver to experienced practitioners like yourself?
I’d like to first thank IQPC for engaging me as a member of the event’s Advisory Board early on, and for the invitation to discuss some of the work that we do at Nokia Applications & Analytics Group in the area of Human Factors at our Cloud Innovation Center.
Design Thinking 2017 has been structured to enable formal and ad-hoc opportunities for any of us to exchange insights, practices and experiences in an open, approachable and engaging forum. This reflects the pluri-disciplinary and diverse nature of the work that we all do, which sets Design Thinking practitioners apart from conventional silos and rigid frameworks.
Design Thinking is a soft methodology that explicitly calls for consistently going beyond our comfort zone so that ingenuity’s X-Factor comes to the surface and makes a difference project after project. With that in mind, the event’s agenda and speaker roster transpires the courage that it takes to approach each single project as a new endeavor worth diving into, and to do so in the midst of ambiguity, uncertainty and changing conditions while counting on Design Thinking as a serial innovation practice.
First published by the International Productivity and Quality Center, IPQC.